![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

Tales Inspired by Nosferatu 2024
Stories in this series are in sequential order. They are rated Mature. Please see each individual story for their specific ratings / warnings.
Title: Fragments of a Friendship.
Creator: Dusk Peterson.
Fandom: Original Work.
Characters/Pairings: Ruler of an empire ~ Ambassador.
Rating: T.
Word Count: 2,000.
Summary: Excerpts from Ancient Inscriptions of the Great Peninsula.
Tags: historical speculative fiction (secondary world, late antiquity), metafiction, historians, archaeology, material culture, committed friendship.
Warnings: References to ancient slavery. Boilerplate warning to my stories.
Link to work:
GRAFFITI: "You fool, do you really think Andrew will give up the Chara?"
Lancelot didn't know why Lynette was there with him, going against a dishonourable nobleman.
Lancelot goes for a swim.
Title: Runaway.
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Fandom: Original gen.
Setting: A bridge over the Patuxent River, near the Chesapeake Bay in the 1910s, with the 1960s over the border, except it's the future. Yes, I know that's weird.
Categories: Alternate universe / alternate history, master & servant (with echoes of master & slave), border guards, undocumented immigrants, rebels, balladeers, reference to 1960s cooking (heaven help us), retrofuture science fiction, computers, ethical issues.
Series: Waterman, a speculative fiction series in an alternative version of the Chesapeake Bay region. You don't need to have read the previous stories in this series to understand this one.
Length: Short story.
Status: Completed.
Feedback: Yes, please.
Rating: T.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
Bat is in trouble. Again.
The only way out of the trap this time is to take a leap into the future, into a world of wonders that his mind can scarcely grasp.
But trouble awaits Bat at the border to his refuge. How he handles that trouble will determine his own future . . . and the future of what he is leaving behind.
What wonders would he see in Yclau? Robots? Holovisions? Visiphones? Microwave ovens?
Title: Unmarked (Master and Servant #3).
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Fandom: Original slash, with gen subplots.
Setting: A Hoopers Island boarding school, next to the Chesapeake Bay in the 1910s, with a touch of retrofuture 1960s over the border. Includes a historical note.
Categories: Alternate universe / alternate history, student/student, liege-master & liegeman, master/servant (with echoes of master/slave), school sports (this universe's version of rugby), Age of Sail, fishermen, lighthouse, general store, family, war, politics, spirituality, ethical issues.
Series: Waterman, an award-winning speculative fiction series in an alternative version of the Chesapeake Bay region. You don't need to have read the previous stories in this series to understand this one.
Length: Novel.
Status: Writing completed; currently being serialized weekly at AO3.
Feedback: Yes, please.
Rating: M.
Warnings: Boilerplate warning for all my stories + my rating system.
Note: Interestingly, the first time I serialized this story, back in 2010, I was severely ill and wasn't sure whether I would live out the year. Editing and posting "Unmarked" was my act of defiance against death. Plus, it was a comfort to spend time with a character who was surviving his own dark trials.
I hope you feel the same. Stay safe.
Story summary:
He needs a guard.
In his final terms of school before his university years, Meredith is faced with a host of problems: A prefect who abuses his power. A games captain who is supposed to protect Meredith but has befriended the prefect. And a legal status that makes everyone in the school question whether Meredith belongs there, among the elite.
Unexpectedly, rescue arrives, in the shape of a fellow student who seems determined to right wrongs. There's only one problem. . . .
"Fair play" is the motto of the Third House, but that motto takes on a different meaning when Meredith is secretly wooed by a young man from a rival House.
Title: The True Master (Master and Servant #2).
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Fandom: Original slash.
Setting: Fourteenth century, in the area that would become Baltimore. This was written back when I was doing quasi-medieval stories, but I later incorporated this particular tale into a definitely historicalfic series, so I'm going to call this story historicalfic. Ish.
Categories: Alternate universe / alternate history, liege-master & liegeman, master/slave, politics, ethical issues.
Series: Waterman, an award-winning speculative fiction series in an alternative version of the Chesapeake Bay region.
Length: Novella.
Status: Completed
Feedback: Yes, please.
Rating: M.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
In a society where the rank of master or slave defines every aspect of a person's being, what do you do when you're a master and you envy your slaves?
This question is debated by the men who have gathered for the quarterly meeting of the High Masters of the Dozen Landsteads. It seems an impossible dilemma; in the Dozen Landsteads, one's rank is determined at birth. A master or a slave who wishes to hold a different rank is considered shocking.
The masters sitting in that room, receiving the service of slaves, would be even more shocked if they realized how deeply this question will affect their nation's future. Only one man there could tell them, but he is not yet free to reveal his secret.
Title: Thieves and Royalty and Gods and Diversity: A Queen's Thief Promo
Author: duskpeterson
Fandom: The Queen's Thief
Historical connection: A historical AU (with just a touch of fantasy) set in a secondary world resembling the Mediterranean region during the gunpowder era, with strong echoes of the classical era.
Content warning: This is a young adult series, so there isn't much that's graphic in the canon, but there is a shocking act of violence in one of the volumes, which probably carries over into some of the fanfic. I'm going to be talking here about the fanart, which (as far as I've seen) is PG-rated.
Title: The Abolitionist (Master and Servant #1).
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Fandoms: Original slash with gen and het subplots; with a major character borrowed (with permission) from Maculategiraffe's The Slave Breakers series.
Setting: Solomons Island and the area known in our world as Calvert Cliffs State Park, both next to the Chesapeake Bay in the 1910s, with a touch of retrofuture 1960s over the border.
Categories: Alternate universe / alternate history, Age of Sail, fishermen, liege-master & liegeman, master & servant, master/servant, master & slave, master/slave, mistress & servant, friendship, family, abolition, war, politics, spirituality, ethical issues.
Series: Waterman, an award-winning speculative fiction series in an alternative version of the Chesapeake Bay region during the 1910s and during the future as it was envisioned in the 1960s.
Length: Novel.
Status: Writing completed; currently serializing.
Feedback: Yes, please.
Rating: M.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
When a foul-mouthed, seditious foreigner turns up at your door, what are the benefits of letting him in?
So wonders Carr, a young man living in a bayside nation that is troubled by internal battles. In his world, servants fight against masters, tonging watermen fight against dredging watermen, and landsteads eye one another's oyster grounds with greed. It seems to Carr that the only way in which to keep such warfare from entering his own home is to keep very, very quiet about certain aspects of himself which his family would not be able to accept.
But "trouble" is a word that appears to delight the new visitor. He is ready to stir up danger . . . though he may not be as prepared as he thinks to confront what lies within Carr.
Title: Journey to Manhood.
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Setting: Hoopers Island on the Chesapeake Bay, 1910s. Includes a historical note about the island and Chesapeake fishermen.
Categories: Original gen with a slash subplot, alternate universe / alternate history, young adult, Age of Sail, fishermen, shopkeeping, uncle & nephew, employer & apprentice, liege-master & liegeman, master & servant, friendship, ethical issues.
Series: Waterman, an award-winning speculative fiction series in an alternative version of the Chesapeake Bay region during the 1910s and during the future as it was envisioned in the 1960s.
Length: Novelette.
Status: Writing completed; currently serializing.
Feedback: Yes, please.
Rating: T.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
Simmons has been waiting all his life for the day when he would come of age and pledge his service to a liege-master. But at the last minute, all his plans go awry; he is left in the awful position of having to find a liege-master quickly. Desperation may force Simmons to pick the worst of liege-masters.
Working at his uncle's waterfront store on a bay island, Simmons seeks a way out of his dilemma. Then another young man walks through the door, one whose problems may be even worse than Simmons's. . . .
It was allegiance to the List that kept a sailor safe in the ghost straits between Earth and the oceans of Venus. The ghosts whispered or called out to sailors, in voices of the dead they'd lost, or children yet unborn. Only the bone-deep, soul-deep knowledge of where one's name was written, the direct obedience one owed to one's superiors, could keep a man from jumping overboard. Or so the story went. Bernard Rees had never encountered difficulty distinguishing the dead from the living.
Title: The Lure.
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Setting: Barren Island on the Chesapeake Bay, 1910s. Includes a historical note about the island and Chesapeake fishermen.
Note: Here in Maryland, the Age of Sail has extended to the present day. We have the only remaining American fleet of commercial fishing boats under sail. The fleet is tiny these days, but it's still here. (More info.)
Categories: Original gen, alternate universe / alternate history, young adult, Age of Sail, fishermen, master & servant, mistress & servant, family, spirituality, ethical issues.
Series: Waterman, an award-winning speculative fiction series in an alternative version of the Chesapeake Bay region during the 1910s and during the future as it was envisioned in the 1960s.
Length: Novelette.
Status: Writing completed; currently serializing.
Feedback: Yes, please.
Rating: T.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
His entire life has been a secret. Now he must rip open the secret.
Hannibal S. Mercer has lived all his life in an isolated island home with his loving parents and two servants. Hannibal never receives the opportunity to meet anyone else. The older servant doesn't speak to Hannibal. The younger servant might or might not be an ally in time of trouble.
Now trouble has arrived. When hostile strangers invade Hannibal's world, he must uncover the truth his parents have been hiding from him. And then he must make a choice that will determine the course of his life.
Title: Lord and Servant.
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Setting: An imaginary version of a Western Maryland prison, 1890s.
Categories: Original gen with slash references, alternate universe / alternate history, male friendship, guards and prisoners, masters and servants, lords, ethical issues.
Series: Life Prison, an alternate history series on friendship, romance, and rebellion in nineteenth-century prisons.
Length: Novelette.
Feedback: Yes, please.
Rating: T.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
When you're a long way from home, you find companions where you can.
A tramp and a lord may seem to make an odd pair. But Compassion Life Prison is an odd place to start with, and the tramp has his own perspective on life there. Will the lord listen?
I was the captain of a ship of the line in the Royal Navy of Her Majesty Queen Anne, first and fourth of that name. My new lieutenant was a political appointee. I didn't trust her.
Title: Hell's Messenger.
Author: Dusk Peterson.
Where to find me: Website, e-mail list, DW, AO3, Patreon, Goodreads.
Setting: An imaginary version of a Western Maryland prison, 1890s. The novel will conclude with a historical note.
Categories: Original gen with slash subplots, alternate universe / alternate history, guards and prisoners, masters and servants, masters and slaves, ethical issues, male friendship between prisoners, m/m love between prisoners (including m/m/m).
Series: Life Prison, an alternate history series on friendship, romance, and rebellion in nineteenth-century prisons.
Length: Novel.
Status: Writing completed; currently serializing.
Formats: AO3 fic (members-locked) and upcoming e-book.
Feedback: Yes, please.
Rating: M.
Warnings: Boilerplate warning for all my stories + my rating system.
Story summary:
In Mip's most notorious life prison, Death appears in a strange disguise.
It had seemed for a while that the plan would work: a bold conspiracy by a group of idealistic prisoners and sympathetic guards to stop abuse at Mercy Prison. Then betrayal occurs, and Tyrrell finds himself in a new life prison, with new rules to be learned. No longer is he in a position of leadership; now he is surrounded by men who question his most fundamental values.
He has new allies as well: fellow prisoners who like what they see in him, a healer who refuses to accept current conditions, and guards who may or may not provide the help that the prisoners desperately need. But Hell's messenger, Death, visits Compassion Prison, keeping his face hidden until it is almost too late for Tyrrell to recognize his touch.